Site logo
Stories around the Genode Operating System RSS feed
Martin Stein avatar

Bringing WireGuard to Genode

WireGuard is a protocol that implements encrypted, virtual private networks (VPNs) with focus on ease-of-use, a very small attack surface, and high performance. For quite some time now, we were keen to support WireGuard also in Genode as a native standard solution for peer-to-peer encryption. With Genode 22.05, we could finally accomplish that goal.

About WireGuard


A WireGuard VPN works through encrypting IP packets of the private network and tunneling them in plain UDP packets through the public network. One major difference to other tunneling solutions like IPSec and OpenVPN is that WireGuard is applying a fixed configuration of cryptographic algorithms and parameters. The advantages of this approach are that the protocol has a low complexity (implementations are in the range of a few thousand lines of code in size in comparison to, e. g., 90’000 with OpenVPN), initiating a tunnel is very fast, integrators and users don’t have to deal with crypto-related questions, security standards do not depend on individual configuration, and performance optimization can be tailored to the crypto setup in use. If the algorithms and parameters have to be changed in the future because, for instance, they would have been found vulnerable, the proposed strategy is to comprehensively update peers with a new version.

WireGuard generally tries to avoid that users or integrators have to take a lot of care of the configuration or maintenance of a VPN. For instance, symmetric keys are automatically replaced when they hit a slightly randomized timeout and/or packet count in order to always keep forward secrecy ensured. Communication is kept connectionless in order to prevent the need for re- or disconnects. False response timeouts are prevented via empty intermediate packets. And peers under load add an extra cookie-exchange round to incoming handshakes to counter-act CPU-exhaustion.


Another notable contribution to the goal “ease-of-use” is that WireGuard is designed to integrate directly into the system’s networking stack. Towards the user, a WireGuard VPN looks like a common network interface, whereas towards the public network, it is a regular server/client on a configurable UDP port. Therefore, policies like the IP configuration of the interface or the routing towards it can be applied by using native tooling. The few settings of the interface that are WireGuard-specific - like the registration of other peers, the listen port, and the private key - are normally done using a small user-land tool. The result is that a WireGuard VPN-peer can be manually set up in a minute with specific knowledge required only about the public key, the port, and the IP addresses of each other peer. In contrast, creating a VPN with OpenVPN requires additional knowledge about certificate creation, tunnel-protocol options, peer roles, specific routing and IP configuration, and the different crypto algorithms respectively their parameters.


With regards to network performance, different benchmarks show that WireGuard reaches slightly lower latency and slightly higher throughput compared to IPSec. Compared to OpenVPN, however, WireGuard normally comes off significantly better in both disciplines. WireGuard’s high performance results are often accounted to the fact that its principal implementations makes good use of multithreading (see,, or


That said, we sensed WireGuard to be an especially attractive candidate for peer-to-peer network security in the Genode OS framework. WireGuard’s comparatively low complexity fits well with Genode’s prinicple of minimizing the trusted computing base of critical applications. Furthermore, WireGuard shares Genode’s design tendency towards small, well defined component interfaces and a high grade of composability. And, given that Genode is currently making ground on smartphones as well, WireGuard’s slimness is also a benefit with regard to the limited resources of this domain.

Implementation strategies

There exist a variety of WireGuard implementations:

  • The Linux kernel implementation written in C,

  • The Windows NT kernel implementation written in C,

  • The FreeBSD/OpenBSD kernel implementation written in C,

  • The minimalistic ESP-IDF implementation written in C,

  • The macOS/iOS userspace implementation written in Swift,

  • The BoringTun userspace implementation written in Rust,

  • A userspace implementation written in Go,

  • A userspace implementation written in Rust,

  • A userspace implementation written in Haskell

We found that the Linux kernel variant is the principal implementation developed by Jason Donenfeld, the creator of the WireGuard protocol, and that it seems to be the most elaborate and examined one.

From our perspective as Genode developers, the Linux and OpenBSD variants were especially suited for a port, as several drivers in Genode are ported from those systems and powerful frameworks emerged from those projects facilitating such a task in the future. However, we sensed that kernel implementations bear the risk of being tightly coupled to their original environments, which can lead to hard-to-grasp semantic interdependencies and the inflation of complexity by transitively pulling much more third-party code into the port than desired.

This could have been mitigated by porting one of the existing user-space implementations instead. Unfortunately, those are all written in languages, for which the Genode framework, so far, provides only basic (Go, Rust) or no support (Haskell) and the maturing process of the language support itself would have added to the efforts of porting WireGuard. As for the ESP-IDF variant, we found that it is still in a premature state and aims for very specific target setups only.

Consequently, we started further investigating the Linux variant. As a first step in this direction, we managed to create a reproducible, minimalistic Linux system in Qemu with a working WireGuard VPN to have something to compare to when debugging (this approach is introduced in Taking Linux out for a Walk).

Out of it, the WireGuard driver code comprised only around 4000 lines of code. Therefore, we initially considered an approach of cutting out only the driver and mocking all back ends manually. However, on our first attempt to get it compiled in Genode, we quickly realized that the inter-dependence between the driver and the rest of the kernel code is extremely tight and not explicitly expressed in terms of internal interfaces. This follows from the avoidance of shim layers inside the Linux kernel, which is generally desired from the perspective of the Linux kernel developers. On the other hand, this high dependence in kernel infrastructure rendered the approach impractical for us.

At this point, we started evaluating the Windows implementation of WireGuard from which we knew that it was derived directly from the Linux version and that it was said to be more self-contained. We hoped to find code that is in great parts similar to the Linux version. Unfortunately, the whole code had apparently been rewritten to conform the Windows programming style, which would have prevented comparative debugging with our reference Linux-scenario, and still this version relied on more OS specifics than expected.

So, the next step was accepting the additional Linux baggage and apply more efficient tooling instead. The Genode porting framework automates steps of the porting process that are normally tedious and time-intensive. It can, for instance, generate pseudo implementations for undefined symbols and determine the call order of module initialization functions. The framework also provides a Genode user-land emulation of the fundamental kernel semantics of Linux, like timing, scheduling or memory management.

Two major goals of Genode’s porting framework are to keep re-implementations of the Linux semantics at a minimum (especially those that are application-specific) as well as to prevent patching of third-party code. For more about the modernized framework see Breaking New Grounds, Generate dummy function definitions, and Choose Compilation Units.

Port of the Linux kernel module


As we started porting WireGuard, we first added all required Linux headers and generated “trap” implementations for all undefined references that, when being called, securely hang the program with a descriptive error message. Throughout the development process, we continuously tested the port for each new feature. Thereby, we fell into the safety nets we initially spanned - the third-party code showed us which of the trap functions were actually used in the field.

Internal structure of the WireGuard port

Those had then to be categorized further. If the function was only about some kernel-internal bureaucracy that often is of no interest in the Genode context, we could replace the trap implementation with a callable dummy (see Figure 1). If the functionality was actually important, and the original Linux implementation was relatively self-standing, then we replaced the trap implementation by adding the corresponding third-party source file instead. Only if this didn’t apply either, because it would have added to many dependencies or unwanted ones, we fell back to a Genode-specific reimplementation of the functionality.

Once the WireGuard code compiled and was properly initialized by the Linux emulation, we had to feed it a basic configuration - a private key, a port address, and a second peer’s identification. In Linux, this is done by a user program communicating to the kernel driver via sockets and the Generic Netlink mechanism, which both comprise quite some code on their own. As we saw no pressing need for pulling all that technicality into the port as well, we instead tried the approach of calling the driver code directly from the Genode side of the port. After acquiring some expertise on Generic Netlink interfacing, we succeeded with this plan.

Now that we were able to talk to WireGuard, our configuration data had to come from somewhere. Genode programs are configured each through an exclusive XML file available to them right from their start and that can be dynamically updated from the outside. So, it was a natural choice to retrieve the parameters for the WireGuard driver from the XML configuration of the surrounding Genode program. Furthermore, we ensured that the program incrementally updates the WireGuard parameters on changes to its own XML configuration. This allows a second Genode program - that has permission to write the XML configuration - to implement the same semantics as the WireGuard configuration tool on Linux, but following Genode’s natural patterns.

With the configuration in place, the code now longed for some network traffic. Again we first tried the approach of directly speaking to the driver code, bypassing the manifold windings of the Linux IP stack and socket API normally involved in this endeavor. Speaking the language of the socket buffer that forms the central data structure piped through all this code indeed was a challenge. But eventually it worked out and spared us a good quantity of additional complexity in the port.

On the native side of the port, the network traffic originates from two Genode network sessions that connect the program with other programs of the Genode networking stack, such as network-card drivers or software routers. One session is for the VPN-internal side of WireGuard where the private packets are exchanged with the VPN users in plain text. The other session is for the public-network side of WireGuard where the same packets are exchanged encrypted and UDP-encapsulated with the other WireGuard instances.


As indicated before, the WireGuard port connects to remote services through two sessions that are constrained to the exchange of raw network packets. The two sessions reflect the two different roles that the Linux implementation has when it comes to networking. The network interface towards the VPN participants (the private side) and the IP peer in the untrusted network (the public side). The Genode port acts according to these roles.

Integration of the WireGuard port

On the public side, the program implements an IP stack that handles the ARP protocol and can be configured either statically or by acting as DHCP client. Apart from that, the public side handles solely UDP packets on the configured listen port. On the private side, the program has a virtual MAC address and drives its own link state similar to a network card. ARP isn’t passed through the tunnel. Hence, the program ignores it at the private side. Traffic to and from this side of the program is broadcasted on the link layer. This doesn’t form a scalability issue, as we’ll see soon.

The natural approach for integrating WireGuard into Genode’s network stack would be to connect it to two instances of Genode’s native software router (see Figure 2). Genode’s software router is a program that can act as IP peer in different IP subnets. If other applications and network devices establish network sessions with the router, the router plugs them into one of those IP subnets according to user-defined policies. The router then acts as hub for subnet-local traffic at each of the subnets and as gateway that mediates between the subnets following user-defined routing rules. By default, however, the subnets are isolated against each other. They can communicate only if the router configuration explicitly allows it.

The router at the private side of the WireGuard port (the “inner” router) forms one IP peer in the VPN-internal subnet ( and will, in addition to this, plug only the WireGuard session into that subnet (as there are only two peers required in this subnet, the previously mentioned restriction to layer-1 broadcasts is no issue). The inner router’s IP peer in the VPN-internal subnet is configured with the IP address that we would normally assign in Linux to the WireGuard interface ( The user can then define forward rules for packets that come from WireGuard and address the router IP-peer in the VPN-internal subnet to other subnets at the inner router (like Likewise, the user can define rules for routing traffic from the other subnets to the VPN-internal subnet.

To sum it up, the inner router is similar to the Linux IP stack behind the WireGuard interface in Linux and the routing tables that handle VPN-internal communication. There are two major differences to Linux, however. In contrast to the IP stack and routing mechanism of Linux, the Genode router is a relatively small program that runs isolated against the rest of the system. And, no network traffic is routed without clear permission by the user. Applications and networks behind the inner router can access both the WireGuard tunnel and other networks only if explicitly specified by the user.

The router at the public-network side of the WireGuard port (the outer router) connects the IP peer of WireGuard to a subnet that would normally also contain a session of a network device driver ( This way, the virtual WireGuard peer gains access to the physical part of that subnet that lays behind the network device. In this context, the outer router is merely a hub and if the WireGuard peer requests, for instance, DHCP, it has to be served by a peer inside the physical part of the subnet.

With this minimal setup, applications and networks behind the inner router are restricted to the WireGuard tunnel if they attempt to talk to the outer world. However, the inner and outer router can be used to create more elaborate scenarios. The user could allow for certain kinds of traffic to bypass WireGuard and maybe leave the machine NAT’ed by the outer router instead. Different network devices that lead to different subnets can be integrated and routed individually. Multiple WireGuard tunnels can be provided to different applications or different kinds of traffic. While providing great flexibility, the core mechanism behind all this consists of only two small programs and their XML configurations.

Demo Scenarios

Throughout the development process, we created several demo scenarios that showcase the functionality of our port.

This scenario runs Genode with a WireGuard instance and the above mentioned inner and outer router in a Qemu emulation on a Linux host. The host then creates a WireGuard interface itself, routes it to the Qemu network interface and pings the IP peer of the inner Genode router inside the VPN-internal subnet.

This scenario is quite similar to the first one, the difference being that, instead of the host ping, it starts a ping program behind the inner Genode router that pings the host’s VPN-internal IP peer through the WireGuard tunnel.

In this scenario, Genode brings up a port of the Lighttpd HTTP-server behind the inner router and provides its service through WireGuard to the VPN subnet. The scenario also sets-up a proper WireGuard-interface at the host, so, that the server can be reached without further ado.

In contrast to the above mentioned scenarios, this one is not connected to the outer world through a network interface. It spawns two instances of Genode’s WireGuard component with the network router mediating between them. Behind one side of the tunnel, a Lighttpd server is hosted. Behind the other side, a port of Linux’ FetchURL attempts to download the index file from the HTTP server. The scenario can be used to send a file of any content and size through a completely Genode-hosted WireGuard tunnel. As the router in between the tunnel endpoints does also NAT and several subnet transitions, the scenario is already pretty similar to a tunnel over a wider network, like the Internet.

Sculpt package

The WireGuard package makes it possible to download and deploy the WireGuard port in the Genode-based Sculpt desktop OS with only a few clicks. Multiple instances can be deployed and configured differently via the Sculpt GUI.