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What's new in Sculpt OS 23.10
My personal highlights and a few technical tidbits about the just released Sculpt OS version 23.10, putting the spotlight on the Framework laptop, the PinePhone, and the MNT Reform laptop. Continue...
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What's new in Sculpt OS 23.04
With Sculpt OS 23.04 being in the wild since almost two weeks, it's time to put the spotlight on the most prominent changes. Continue...
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Goa tool under the umbrella of Genode Labs
The Goa project was started in 2019 with the ambition to streamline the workflows of application developers targeting Genode, and Sculpt OS in particular. I maintained and improved the tool off-and-on as a personal project over the years. Now, coordinated with the release of Sculpt OS 23.04, Goa has become an official Genode-Labs project. Continue...
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First system image of mobile Sculpt OS
At FOSDEM 2023, I'm going to introduce the mobile version of Sculpt OS at the "FOSS on mobile" developer room - the perfect opportunity to kick off a first public field test. Continue...
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What's new in Sculpt OS 21.03
The just released version 21.03 of Sculpt OS becomes resilient against several classes of driver failures, improves the responsiveness and convenience of the user interface, and makes recent Genode features like CPU-load balancing and screen capturing available to Sculpt components. Let's have a look at the most prominent changes. Continue...
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What's new in Sculpt OS 20.08
The version 20.08 of Sculpt OS has just become available. Let's have a look at the most interesting changes and new features. Continue...
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Goa updated to Genode 20.02
Now that Genode 20.02 is out of the door, it's a good time to update Goa to the match the most recent Genode version. Continue...
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Sculpt OS - FOSDEM 2020 Edition
In my talk at FOSDEM, I present a brand new version of Sculpt OS. It is a preview of the upcoming release. For those of you who are eager to play with this version, I have put a downloadable image online. Continue...